it doesnt come very often that i enjoy developing mech design. 9 out of 10, i dont find no pleasure working on robots, but something strange happened, and i just had blast on couple of these robot concepts.
initially, when you start something with small intention like GEISHA, it works out better than you can hope for and it began to evolve as you control the pixels on it.
MONK, you see here is also a part of heaven's guardians, but much more premitive compare to geisha's capability. but its simple mechanism allows the deities to mass produced this particular unit.
those warriors on the front line, fullback on your foot ball team, or the muscle for the heavenly mob.
intention was be more typical, as far as mechanism and joint structure is concerned, but i tried once again to approach the uniqueness of it, however i came to a sad conclusion that you can only be so creative with humanoid mech designs. either you can be extremely creative and make a rediculously original bots, which will most likely look funny, or have the reminiscence of robots/human figures that you are familiar with and have viewers differenciate it from whats already been done.
Concept of monk is based on Buddist sprituality, and it should suggest shaolin monk esque appearance, but the halo you see over its head suggest more of christianity. thats because when some serious shit goes down and hell come arise, you gotta put everything together that stands for "good" in this world.
excuse me guys, let me put away my mecha-geek glasses now.
i think i about had it with doing bots, and move on to sexy babe again. preferably sexy, naked babes.
done over 2 to 3 nights, (feels like i spent more time on this than Geisha, although, i didnt) using only PSCS.
Concept of geisha, monk, created for TSM, LIMBUS, ORIGIN (c) HOON mess studio.com