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Intergalactic Tutorial Session by =HOON:iconHOON:


©2004-2009 =HOON
:iconhoon:

Artist's Comments

Step by step progress of raising Poe Pho Ming, one of the newest character from mess studio.

THE illustration was done over the course of a nite, using .5 mechanical pencil on paper, scanned in grayscale, touched up and colored in using photoshop cs and painter8 with wacom intuos.

process on drawing is whole another game in completely different ballpark, so we wont even go there with this walk through.

what demonstrated here in these totem pole of screen captures are simply some simple painting techniques- hoonstyle (:sarcasm: i guess..) and afew layer works to enhance the depth and dimension of images using Painter and Photoshop.

mainly, it should suggest you that... in order to produce a quality image, it takes many steps and each steps must be executed deliverately, and precisely. many artists tend to drift away daydreaming as you move your pens and brushes across the canvas. keep in mind tho, if you plan out what you wanna accomplish at the end of the process, and follow your initial concept, anyone can create quality, tasty art.

there are 2 distinctive approach i usually take when i work on art.
one begins with line art. Lines initiate everything on the canvas, dominate the whole process. on the other hand, there is a way you approach with volume, and color. This particular piece, "Intergalactic beat session" falls under type A, Line art is set from the begining process, and color work goes around the line art.
cellshading is one of many mathod of art that exploits this notion of coloring.
Best way to preserve the line though out the process of coloring is having the line art in separate layer, and paint Under the line, instead of over. if you have scanned in paper, (which line art layer will have both Black line and White surface) then "multiply" layer attribute is your best friend.

if it was volume oriented approach, like typical "painting," i'd only use one layer or maybe a few extra normal layers, but when it comes to line art oriented, i rely heavily on layer works. i suppose some experiements with layer settings and different brush works should be done by yourself, and develop your own style with those techniques.

In these screenshots, i noted layer attributes, and opacity percentage. that should give you an idea and you can possibly mimic that on your own way.

somple people wonder why their art isnt as complete and well done as other artists' work. the answer is simple. you havent done all the work others have done. you can make some clever sketch with afew strokes and that can be your style, but if you do wanna make something complete, and advanced work as some of those industry professionals, you will have to spend your time and apply multiple techniques to a canvas. now you know this intergalactic beat session wasnt done with blink of an eye.

when its just you and your canvas, be patient, and enjoy every little steps.
if you learn to enjoy applying every little details, anyone can make nice technically advanced piece.

hope this walk though will do something nice for your artistic endeavor.

hey, why dont you send me a little note if you ever do something based on this tutorial? id be more than happy to see your work, and i will give you my honest opinion. that will make a nice perfect circle.

thanks everyone for enjoying my work. those who commented and added me to your friends list, i owe you a sushi and sake. one of these days we will hook up and enjoy nice art discussion over some unagi!

[link] -------------------::complete work:: INTERGALACTIC BEAT SESSION

[link] Octopussy (kunkka and hoon collab) Photoshop coloring walk though::
---------------------------------
edit: recatagorized

Comments


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:iconravenspeaker:
oh wow....this is amazing. I'm gonna have to go stare at it some more.....

--
"I tell ya, instead of being alone in a group, it's better to have real solitude all by yourself." - Faye Valentine
:iconthetrieckel:
badass:nod:

--
"dying is an art, like everything else. I do it exceptionally well. I do it so it feels like hell. I do it so it feels real. I guess you could say I've a call."
-Sylvia Plath
my gallery [link]
:iconmr-mister:
shit dude, that's amazing! thank you so much for showing us this.
:iconjhas777:
Ah, very usefull, I'll keep your advice in mind next time I attempt illustration. I seem to be always in a hurry and do my illustrations very quickly... like in about 15 minutes max. You are an example of patience and I will effort in this halloween illustration I have in mind. Many thanks.

--
UHF ANTENNA || visual arts, digital culture and infornography.
:icondzeri:
its a lot of help to beginner like me, thanks to this tutorial its very interesting one.that was great!ur the man!
:iconautaux:
great to see someone of your skills doing a process slideshow for us beginners ;D quite handy

--
Adam AKA Autaux
[link]
:iconginjin3:
Whoa! Very nice.

--
everything we want comes from happiness, not the other way around.

ako ang bata'! :sun:
:iconlonewolf304:
thanks hoon...you're right...some people regard only the end-product and not the process...we should always look into the process...

--

I tried applying as a Sherpa, but they declined. They say I delay the climb by building snowmans and chasing around Mountain Goats when I feel the jiggy...
-English-speaking Super Sherpa

:icongrebbin:
Very nice. :D

--
"...because if all you do is surround yourself with negativity in your life and music, then you will become a self fullfilling prophecy and a miserable parasite on civilization. Love music, use suncreen and wear a condom. Father Oblivion has spoken."
SSV
:icontungwene:
That was very helpful and informative. I shall take it to heart.

--
What does not kill me only makes me stranger.

Details

October 7, 2004
1.7 MB
300×8176

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